Tag Archives: art

A Tree of Life (2021)

By L. Philip Balfour

This sculpture, shape like a tree, was made to celebrate a 50-year birthday, it incorporates, as the trunk, a beer bottle with the recipient’s identity on it, this was actually the invitation to the birthday party, postponed due to Covid-19, as is proper.

Using the bottle as the core, the sculpture is then fortified with several branches and 50 sub-branches or leaves, representing the fifty years of the recipient’s life, the branches and leaves are use silver and gold as primary colours, symbolizing the nobility of recipient’s life. The bottle itself is partially enveloped in silver and gold thread, symbolizing strengthening relations.

Under the branches, well hidden, are four spirals, representing the continued growth of the four children the recipient continues to be, in various degrees thanks to the modern family structures, a father figure or outright a father. One in gold, to represent the firstborn, three in silver.

The base, shaped in clay, both to act as a base for stability and to represent the roots of the tree, embedded in the front, beneath the label carrying the name, is a 1971 Hudson Bay Company commemorative coin, celebrating the 1670 establishment of said company.

To cap of the tree, there is a Red Star recovered from a 1974 Soviet commemorative medal’s bar, the remained of the medal remains hanging from the branches within, this cap represents relationships, copper is added beneath, representing the appropriate alchemical symbology.

Scattered around the branches, hangs coins, badges and medals, all from around 1971, this includes a full Danish coin set, several additional Danish low denomination coins from the period, a 5-cent US piece, a commemorative badge from the Russian Ivanovo celebrating its centenary of receiving city status (1871) and several other items, all themed from either 1971 or 50. Two Goteborg commemorative coins also hang from the branches.

The tree is specifically named as “a tree of life” and not “The Tree of Life”, this tree is specifically designed, built, shaped and assembled to the life of a single person, however, every single person could have a tree like this produced, the concept itself is not unique, the person who celebrated their birthday shaped in the contents and the symbols.

The sculpture remains in the hands of the recipient.

Today, I’ll write about art

Amber Coal is obviously a complete lunatic, sadly, that’s absolutely nothing special at all. With the Internet being a giant echo chamber of idiocy, lunatics and maniacs have an awesome time on it. I mean, who’s going to notice yet another mad hatter in an ocean of silly hats.

It’s neither unusual or peculiar.

And doesn’t actually matter, Lunatics often produced some brilliant stuff, the border between genius and madness is pretty often shattered, so no worries!

Let’s just barrel into whatever games Amber has managed to vomit forth upon us all.

IwhatA Game of Cat and Mouse for example, isn’t a game, but is absolutely performance art, interactive performance art, but not a game, it sadly lacks an active objective for the player to actually do, it’s message about entropy isn’t really anything spectacular, if I needed a remind about the terminal heat death of the universe, I’d go watch Nicki Minaj videos.

And burn out my own optical nerves, just to manage the pain you see.

Still, should probably try another one of the creatures deranged games:

UFOHNO, yeah.


Yes, we get it, you’re trying to tell us something. But the message “Not everything is what you see” is so old, that I’ve encountered them reading my way through roman graffiti on the walls of Pompeii, it’s old news sweetie, you’re not suprising anyone.

So what if I use a mind control ray to force owls to land on the ground, and then be devoured by violently agreesive rabbits?

Well done, I get the message, it’s all about control and doing crazy shit, well done, now go play Bioshock instead, it tells pretty much the same message, just wrapped in a really good game.

Or play Spec Ops: The Line, which messes around with halucinations to get the same effect, while also being incredibly good.

Or I could look at shitty pixel games with simple messages, choices, choices, so many choices.

Fortunately, they belong to me, not to you.