The OUYA: Bullshit marketing and idiots

The OUYA: Bullshit marketing and idiots.

The OUYA, a magical beast from a time that never should, is a kickstarter funded, andriod-based video game console. It became an overnight success on Kickstarter, because people bought the Virtual Boy, the Philips CD-i, the Ngage and stupidity, and went off and raised over eight million US$. Why? How? Simple comrades, simple. An effective “stick-it-to-the-man” and “rebel-without-a-cause” approach, combined with the incomprehensible growth of libertarianism, add in a dash of idiocy, no sense of quality or control, a lack of knowledge about HDMI cables. And lo and behold! A stupid video game console.

It was sold, in the start, as a sort of “poor-mans” console, 100 US$ for a console? Sold! But consider this, what kind of poverty stricken human being, would waste 100 bucks on a fucking video game console? No, that’s not the right answer, the correct answer is absolutely no one on the surface of the planet. So we return to the first proposal: Idiots, with no knowledge of HDMI cables. HD-TVs are fairly expensive anyway.

It was then sold as a “rebellious” alternative to “the Big Three”; Microsoft, Sony and Nintendo. Who, with their old well-established consoles, surely need an opponent! With a 60.000 strong user-base, who has no clue how HDMI cables work, playing bloody mobile games on their giant HD-TVs, well done. Sony must be shitting bricks, out of sheer existential dread. Again, nonsense. So we’re back to people, who can’t hook up a pc to a TV and who has no earthly clue how HDM*I works.

And then, and then, the argument became: “I want to play Android games on my TV” , because, well, who doesn’t want to play “Angry Birds” on their television. Other than people with a bit of taste, and a laptop, or a PC, or perhaps AppleTV, or a Rasperry PI, or the future SteamBox, or a smartphone, or an Xbox, or a Playstation, someone with a chess set, or perhaps an old fucking Sega.

So, morons, who enjoy simple colourful lights, I mean, mobile games, have no knowledge og PCs and cannot fathom how HDMI cables work.

Then they brought up the open nature of the platform, which sound really good, if you are blessed with a completely lack of common sense and logic, because at the point where this stupid thing get’s close to release, and surprise, “open” means, absolutely no quality control, at all, nothing, nada, zip, zero. so the OUYA shop looks like unregulated Newgrounds, you know, without the quality control that site has.

A 100 bucks to play flash games? And add whatever devestatingly stupid price to “developers” ask for their games, that parts that aren’t “free”. The hell? Just hook up and old laptop or something. It’s bound to be cheaper and much more flexible, than this stupid, barely working, box of cellphone innards. And hey, you don’t have to pay to use Newgrounds and Kongregate, so that’s a Vicory, and very small one, but a Victory is a Victory, no matter its relevance, size or meaningfulness.

And thus, comrades, we return. Back to the unbelievably thick, optimistic, gullible, stupid and weak morons, who fall for anything, even the smallest, most pitiful, hype. Who cannot understand how cheap PCs can be. Who cannot use HDMI cables. Who pays money for flash games. Who rejoices in pointless rebelion against targets, who are not even remotely worth it. And deified Julie Uhrman, a maniac, a former “Junior-Vice-President” of Digital Distribution, sadly not at Valve or Microsoft, but at IGN, so not actually someone who knows anything outside marketing phrases. I’m more of a Video Game Veteran than this bag of empty philosophy, you people will fall for anything, wont you?

Julie-Uhrman-OUYA-Founder
BEHOLD! THE DARK MISTRISS OF TERRIBLE HAIR!

So here we are, the OUYA, you know what? Fuck that name, I’m just going to replace it with random phrases, makes more sense. The OGABO is being released, technically, slowly, and probably not at all anyway. And guess what? To rave reviews! In the deranged mental landscape of its mentally deluded supporters at least, everyone else just thinks it’s rather shit. The Verge thought it was spectacularly rubbish, in one of those “Oh shit, I really don’t want to actually say how shit this is, let’s just fire of meaningly bullshit and give it a low-grade” ways. Joystiq went slightly harder, more honest, to work, and called the UOYA: “The Infinite Garage Sale”, presuming the damn thing ever get’s out to all 60000 users, and not just to the roughly thirty it’s reached so far, You can even get a picture of the Hardware if you check this one out, you will have to scroll, a lot.

And of course, the marketing machine went fucking haywire. And unleashed every single one of their awe-inspiring weapons of sales directed psychology. Or that’s what those maniacs thought they did, for the rest of sanity, this is what they did:

They claimed that reviews shouldn’t be made, until after the OKLHA had been released, because, get this, it wasn’t “ready” for reviews. How the hell does anyone even remotely believe this? Even after Uhrman’s insanity made her claim the damn thing was “finished”, and hey, seeing as no one’s actually getting this stupid thing, I guess she was rightWRONG.

WHY? YOU FUCKING MORONS! WHY? WHY DID YOU DO THIS?

I guess the HOKAH is only really useful, as a very expensive decorative item. A decorative item designed by Yves Béhar, a big fan of boxes, squares and useless overhyped junk. apparently he’s biggest credentials is his involvement with some “Laptops for kids” initiative, not sure what a designer does on a charity project, money’s better spent elsewhere, just go use IBMs old laptop design, cheap, indestructible, perfect.

The OUYA isn’t anything new and shiny, there’s been attempts to make Open platforms before, many attempts at “indie” consoles, all have faded into obscurity, none has ever taken off, this is just another Ngage, CDi and almost a Phantom.

The OUYA was stupid when I saw it on Kickstarter, it’s still fucking stupid, if you think otherwise, then do I have an offer for you! A free Eiffel Tower, only 100 US£, slightly used.

Philip “Ragnarokz” Balfour, is a useless hack, you shouldn’t read this.

Oh dear me.

Awesome

What the hell is wrong with you? Yes, you, the insignificant waste of air, that have miraculously manged to type in the URL into the address bar. But wait, you haven’t typed in any URL, you’ve just went to and vomited forth some pseudo-relevant search parameter into your favourite internet “browser” Google.

Your power of internet research, is truly an awesome sight, indeed.

Oh Champion of Bollocks and papier-mache! Oh Commander of vague bestiality and furry webcomics! Oh Padishah of the way, way, way to long incomprehensible insults.

Moving on, or at the very least away from that, we never really move on, we only move slightly to the left, and then we move to a parking garage in the hidden city of Submerged Lincoln.

Does that make sense? Of course not, it is not supposed to, confusion, creature, is the order of the day. And you little maggots will just have to suffer, you read me? SUFFER!

Because? Because? Your suffering? It’ll make yu stronger. The world isn’t some Twilight-esque dreamworld, and you do not look handsome, beautiful or presentable.

At best, you look fat or awkward. And there aren’t any vampires out there, and even if there was, why would they want to have anything to do with some butter encrusted landwhale of a far-arse. Only maniacs have an interested in impulse-weak land-bags. Now go eat a donut, to sate your depression.

And again, off on a tangent, a tangent way off the track. What track?

Oh.

Whoops.

Omerta – City of Gangsters deserves concrete shoes

Omerta – City of Gangsters deserves concrete shoes

Omerta – City of Gangsters is a turn based tactical strategy game, blended into a crime simulator, set in prohibition era Atlantic City. Or is it? It isn’t. It’s a shallow crime building simulator, where combat encounters are done via turn based tactical action, similar to XCOM: Enemy Unknown. Or is it? It kinda isn’t. It’s actually a shallow crime building simulator, with a nor terrible impressive turn based combat encounter system bolted to it, and the similarity to XCOM is strictly theoretical.

It’s the latest game from Haemimont Games, known for their remastering of the Tropico franchise, and horribly overpriced German publisher Kalypso Media, known for their outdated habit of demanding preposterous sums for shallow games, small DLC and similar such villanous deeds. Like demanding 30€ and more for this wreck of a game. For fucks sake guys, i loved Tropico 4, stop doing this shit, Dungeons was a pile of useless waste too.

2013-02-05_00004

Now that I’ve mentioned Tropico 4, I can mention it some more! Wait, just kidding, you’re not getting the pleasure of me talking about a good game, I was going to mention who they’re using the same damned engine, thus cutting costs even further, hell, it even reuses several bits and pieces of Tropico’s art assets, even a couple of voice actors get paid again. Should mention that they voice actors are actually very good, and have, duty done.

2013-02-05_00006

Crime Simulators doesn’t pay.

Omerta – City of Gangsters is simple, and due to it’s simplicity, it’s easy as hell to play. The simulation have a theme of duality. Illegal (dirty) and legal (clean) cash, liked and feared ratings, joints and premises. The dirty cash is used for the setup of illegal activities, the clean for construction sites and little else. Liked ratings improve some activities, mostly gambling, and feared makes shit cheaper and pawn shops better. Not that you would ever build more than one speakeasy, boxing ring and similar, seeing as diminishing returns makes yet another ugly appearance here.

The gameplay is nice and simple, you rent joints and premises, and make your money using a limited range of illegal and semi-legal activities, some are logical, like speakeasies and nightclubs needing supplies of beer from breweries and liquor from disteleries, in order to rake in the dough. Other? Less so. Like the pizzaria that makes people fear you? I really don’t recall the part of the Godfather where Don Corleone spread fear through a fucking pizza hut.

Throughout most of the empire-building parts of the game, your opposition is pre-programmed and lacking, little if any AI will present you with any opposition, and the lack of any sort of logically located speed-up function can and will make the game hideous and slow.

2013-02-05_00008

XCOM is weeping for it’s lesser cousin, for it has lost its way.

The turn based combat, oh dear merciful Eris, daughter of Chaos, preserve us all, it’s not very good. I’ll make a presumption, and presume that you have all played the new XCOM:Enemy Unknown, which I know declare the benchmark of turn-based squad gameplay.

Omerta’s connection to the shinning beacon of XCOM, is technical at best, in XCOM, cover was basically everywhere you could see, a tree was cover, a car, a wall. In Omerta? Only where the programmers have determined it to be, can you find cover, so where it’s instinctual in XCOM, it becomes illogically flawed in Omerta.

The complete lack of any serious customization beyond slightly better guns makes the game even shallower. There’s no armour, so when the game ramps up the difficulty, oh boy, does shit ever die. It becomes a matter of luck if you can even manage to drag all your gangsters through a combat mission.

2013-02-05_00007

Should I play this?

No. You really shouldn’t, perhaps with an expansion pack it might become more interesting, and if Steam comes around with a giant sale, you could pick it up, if you are so desperate for a Gangster empire builder.

If you chose to ignore me, you can find it on Steam and on GOG.com.

However, if you want a tough-as-nails crime simulator? I suggest Gangsters: Organized Crime. With the warning, that I suck at it.

I give it 36/100.

In the dreaming city

In the dreaming city, beyond the unfathomable realms, rest the sprawling pit of never-ending despair.

From this pit, beyond comprehension, an eternal dirge, devastating, beautiful, spews forth, without pause, relentless, eternal, dreadful, enchanting.

Those who hear, see nothing, those who see, die. Those who refuse that which cannot be denied, suffer.

Suffer, pain, madness and dreams.

Dreams of slithering, twisting, writing, corrupting, endless, void-bound horror.

To hear, to see, to voice, is to lament forevermore.

Prayer for the mad and the free

Blessed be those.
Those who struggle.
Those who suffer.
Those who silence.

Blessed be those.
Those who turn.
Those who till.
Those who torture.

Blessed be she.
She who laments
She who let’s.
She who looks.

Blessed be he.
He who murder.
He who miss.
He who mystify.

Blessed be those.
Those who search.
Those who scream.
Those who submit.